local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.MainID = 11112
L0_1.ActorAlias = "11112"
L1_1 = {}
L1_1.q1111201 = 1111201
L1_1.q1111202 = 1111202
L1_1.q1111222 = 1111222
L1_1.q1111203 = 1111203
L1_1.q1111204 = 1111204
L1_1.q1111205 = 1111205
L1_1.q1111225 = 1111225
L1_1.q1111206 = 1111206
L1_1.q1111209 = 1111209
L1_1.q1111223 = 1111223
L1_1.q1111224 = 1111224
L1_1.q1111208 = 1111208
L0_1.SubIDs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.id = 1021
L2_1.alias = "Npc1021"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc1021Data = L2_1
L2_1 = {}
L2_1.id = 10343
L2_1.alias = "Npc10343"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc10343Data = L2_1
L2_1 = {}
L2_1.id = 10344
L2_1.alias = "Npc10344"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc10344Data = L2_1
L2_1 = {}
L2_1.id = 10346
L2_1.alias = "Npc10346"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc10346Data = L2_1
L2_1 = {}
L2_1.id = 10347
L2_1.alias = "Npc10347"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc10347Data = L2_1
L2_1 = {}
L2_1.id = 10346
L2_1.alias = "Npc10346"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc10346Data2 = L2_1
L2_1 = {}
L2_1.id = 10347
L2_1.alias = "Npc10347"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc10347Data2 = L2_1
L2_1 = {}
L2_1.id = 10348
L2_1.alias = "Npc10348"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc10348Data2 = L2_1
L2_1 = {}
L2_1.id = 1005
L2_1.alias = "Paimon"
L2_1.script = "Actor/Quest/Q352/Paimon"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.PaimonData = L2_1
L2_1 = {}
L2_1.id = 2084
L2_1.alias = "Npc2084"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc2084Data = L2_1
L2_1 = {}
L2_1.id = 10366
L2_1.alias = "Npc10366"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc10366Data = L2_1
L0_1.Npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.narratorId = 1111201
L2_1.pauseLen = 10
L2_1.resumeLen = 5
L2_1.tag = "StoryCut"
L1_1.NarratorWithId_1111201 = L2_1
L2_1 = {}
L2_1.narratorId = 1111208
L2_1.pauseLen = 10
L2_1.resumeLen = 5
L2_1.tag = "StoryCut"
L1_1.NarratorWithId_1111208 = L2_1
L2_1 = {}
L2_1.narratorId = 1111206
L2_1.pauseLen = 10
L2_1.resumeLen = 5
L2_1.tag = "StoryCut"
L1_1.NarratorWithId_1111206 = L2_1
L2_1 = {}
L2_1.narratorId = 1111209
L2_1.pauseLen = 10
L2_1.resumeLen = 5
L2_1.tag = "StoryCut"
L1_1.NarratorWithId_1111209 = L2_1
L2_1 = {}
L2_1.alias = "Q11112Trigger"
L2_1.script = "Actor/Gadget/Q11112Trigger"
L2_1.id = 70900002
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q11112_Wangsheng_Pos"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Q11112Trigger_ = L2_1
L0_1.Datas = L1_1
return L0_1
